7 Wonders
Track every game with this free online 7 Wonders score card and digital score sheet. Score 7 Wonders like a paper sheet — military and civic each age, then a final scoring block for coins, science, guilds, wonders, and yellow cards.

Game setup
Min 2, Max 7
Key Features of 7 Wonders scorecard
- Three fixed ages (Age I, II, III) with a subtotal after each age.
- Military and civic per age, plus a final scoring section for coins, science, guilds, wonder stages, and yellow cards.
- Free numeric entry for military (including losses) and all final scoring lines; civic uses a sensible cap per age.
- Supports two to seven players on one scorecard.
- Automatic age subtotals, a final scoring subtotal, and a running grand total.
- Real-time leaderboard with current leader highlighting.
- Mobile-optimized interface for on-the-go scoring.
- No registration required - start playing immediately.
- 7 Wonders scoring app that works offline and syncs when back online.
How to Play 7 Wonders
- Play three ages of drafting and building; after each age, resolve military conflicts and tally points before moving on.
- Military: compare shield totals with both neighbors at the end of each age. Record +1/−1 per token in Age I, +3/−1 in Age II, and +5/−1 in Age III.
- Civic structures: enter victory points from civic (blue) cards built in each age on the matching age lines.
- Final scoring: after Age III, enter coins, science, guilds, wonder stages, and yellow card VP on the final scoring section.
- The player with the highest grand total across all ages and final scoring wins.
Tips & Strategy for playing 7 Wonders
- Track neighbor shields during the age so military scoring is quick when the conflict tokens are revealed.
- Plan science symbols early — a balanced spread often beats chasing one symbol type only.
- Leave the final scoring section for game end; enter military and civic on each age as you finish it.
Frequently asked questions about 7 Wonders
When should we fill in each age on the scorecard?
Enter military and civic after each age ends. Fill the final scoring section once at game end — coins, science, guilds, wonder stages, and yellow card VP.
How do military scores work on this sheet?
Enter your military conflict total for that age: +1 per win and −1 per loss vs each neighbor in Age I (+1/−1 tokens), +3/−1 in Age II, and +5/−1 in Age III. Losses are common — negative totals are valid.
Do I enter each science symbol separately?
Enter your full science score on the final scoring science line after working out symbol sets and squared symbol counts — scores of 18, 26, 40, or higher are normal. The scorecard does not calculate science for you.
Who wins at 7 Wonders?
After all three ages are scored, the player with the highest grand total wins. Ties are broken by your table’s house rules (often total military, then civic).
How does this 7 Wonders scorecard work?
Enter scores in the rows for each hand, hole, or round — the scorecard updates running totals and highlights the leader automatically. You can add players, rename them, and keep the sheet open for the whole session.
Can I use ScorecardGO to score 7 Wonders on mobile?
Yes. ScorecardGO is built for phones and tablets: large tap targets, readable tables, and layouts that fit narrow screens so you can score 7 Wonders wherever you're playing.
Does this 7 Wonders scorecard work offline?
Yes. Your scorecard works offline when the page is loaded, and changes sync when you are back online so you do not lose progress mid-game.
Is this 7 Wonders scorecard free?
ScorecardGO is free to use in the browser with no account required — open the 7 Wonders scorecard and start tracking points right away.